Fallout is easily the pinnacle of the isometric CRPG genre and many hardcore fans are twitching at the thought of a real-time 3D engine, but I think that's less important than the combination of black humour and deep, open-ended gameplay that the originals offered. But to satisfy those of us who obsessed over Wasteland and Fallout and who've also played more recent games like Silent Storm, Bethesda are going to have to work very hard indeed! I hope they rise to the challenge rather than just delivering Oblivion in a post-nuke setting because I so want a fresh fix of that vault-raiding, mutant-bashing, robot-smashing, boneyard-trashing, time-stealing Fallout fun :)
Old news, but I've been busy
Fallout is easily the pinnacle of the isometric CRPG genre and many hardcore fans are twitching at the thought of a real-time 3D engine, but I think that's less important than the combination of black humour and deep, open-ended gameplay that the originals offered. But to satisfy those of us who obsessed over Wasteland and Fallout and who've also played more recent games like Silent Storm, Bethesda are going to have to work very hard indeed! I hope they rise to the challenge rather than just delivering Oblivion in a post-nuke setting because I so want a fresh fix of that vault-raiding, mutant-bashing, robot-smashing, boneyard-trashing, time-stealing Fallout fun :)
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Back in the US again in October:)
In mid-October I'll be speaking at Strange Loop in St. Louis about Google's exciting new systems language Go and my open-source GoLightly project.…
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Letter to my MP regarding the Digital Economy Bill
Dear Andrew Love, Thank you very much for your letter dated 22nd March in response to my email enquiry concerning the Digital Economy Bill. I…
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To Dream of Real-Time Ruby?
My RubyConf 2009 proposal which alas didn't make the cut. Summary Ruby is a beautiful language, and because of that beauty we tend to ignore the…
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